Smalland: Survive the Wilds is a true survival game. It incorporates many elements in the genre, including an early access launch. With early access, players will likely encounter bugs, not the insect kind, and issues that will be addressed in updates. These updates typically havepatch notesthat detail what is changed, fixed, removed, and added in Smalland: Survive the Wilds.

All Smalland Survive the Wilds Patch Notes - What’s New? Complete Patch Notes and Details

Smalland: Survive the Wilds launched in early access on June 01, 2025. As a result, we will likely see many changes, updates, fixes, and more as time goes on. Theroadmapwill detail these. We have compiled and listed all Smalland: Survive the Wilds patch notes below.

Patch Notes #6 - Jun 20, 2025

Signs!Signs are unlocked from the get-go and cost 2 wood. They can be placed on anything, including chests and walls, There is a character limit of ten characters.

A change to equipment handlingEquipment now remains in your inventory and is also reflected on your character UI, this comes with 8 additional inventory slots, we have done this to future-proof an upcoming feature.

Image via Merge Games

Armor is now craftable by the player at work benchesWe hear you on this piece of feedback and have changed this! (Though, one set that is unlocked by quests remains at the NPC)

Tweaks to combat animationsWe’ve tightened up the combat animations a smidge. Allowing for movement earlier as the animations end.

Miscellaneous optimization and art improvementsFix for the weird storage issue where players would pause by a chest and their items would go missing from their inventory into their chest. Maybe a mimic that pickpockets you would be great for DnD campaign but for now it’s a bug we’ve fixed.

New workbench tabWorkbenches such as the stonecutter can now be sorted by tab.

Smalland Giant’s Fall Update - 13-06-2025

Content:

Pyrite resourcePyrite Greatsword featuring unique attack animationsPyrite armour setMetal building tier with over 30 new construction piecesHornet mount, with new attack animationsCosmetic vines, along with a decorative flowerA new enemy, the swarming colony spidersA new gathering tool, the metal hatchetA new body typeTwo new story NPCs, the Historian and the Merchant

Catapults - talk to Nok to unlock the blueprint for this ingenious contraption that can hurl players, creatures and items across the map!

QOL:

The option to transfer all items of a specific type into a chestAttacks now have input buffers, making combat feel smotherA new boundary feature. WARNING: the edge of the map is now fiercely protected, and we cannot guarantee that your gravestone inventory marker will be reachable if you attempt to go beyond!A new attack for the King Stag beetle

Bug Fixes:

Season settings not persisting on world menu when a world is reloaded.Day settings not persisting on world menu when a world is reloaded.An animation issue showing players sliding in the opposite directionPoison duration not showing upAddressed a cause of the map’s fog of war not showingAddressed a cause of map waymarks resettingFixes to face-paint displaying incorrectly

Changes:

New Server Modifiers:

Related:Best Early Game Armor Set in Smalland & how to get it

Smalland Survive the Wilds Build 0.2.4.2 Patch Notes - 28-06-2025

For more information on Smalland: Survive the Wilds, check outBest place to build a Base in Smalland Surviving the WildsandHow to get a Mount in Smalland Survive the Wildson Pro Game Guides.