How to complete Lost Lands 8 Sand Captivity Bonus Chapter
The bonus Chapter has 13 locations set across three areas, starting in The Forest. Don’t be surprised to find markings on the images you don’t use straight away, as you’ll often come back to locations later.
On the opening screen in the forest, click the fruit bush in the left-center (1a) of the screen for a close-up and pick up theDetailon the stone below it. Then click the bush to the left of the tree on the right to reveal asmoker(1b), go close up on it, and get a second Detail next to the chimney. Now click the bushes below the revealed smoker (1c) to reveal a door, which will need a key.
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Continue by clicking the path in the middle distance, briefly examine thebag hanging on the tree(2a), then move forward again to the next screen with the fork in the road. Click the wooden sign on the tree in the center of the screen at the T-junction (3a) and grab theColored Detailfrom the close-up, then click the fence to the left of the tree (3b) for a close-up and collect theStick.
Go back to the previous screen and use the stick to get thebox out of the tree, then click it on the ground for a close-up. Use the three details on the front of the box to begin a puzzle. There is no trick or timing to it. Simply move the pieces until they align as per the instructions. Once open, read the note, then take theUnfinished Totem,Knife, andBreadfrom the box.
The stone altar
Next, click on the roofed stone altar on the opposite side of the road (2b) for a close-up and place the bread on the altar. Try to use the knife on the Unfinished Totem in your inventory to get a message suggesting you might be able to complete it with a sharper knife. Go back down the path to the T-junction and click the stone wall blocking the path to the right (3c). Use the knife on the sharpening stone in the wall to gain aSharp Knife, then use it in your inventory to gain theWolf Totem.
Place the wolf totem on the altar back on the previous screen, and the main image on it will glow blue and start a mini-game. Place and remove items so that only the Nail, Horseshoe, Candle, Bread, Scroll, Walnut, Feather, Water Bowl, Wolf Totem, and Leaf are on the central stones. With the puzzle solved, take theStorm WhirligigandRoad Signfrom inside the altar.
Go back to the T-junction and attach the road sign to the tree, then click the left pathway to move to a cave entrance. Click the chain’s pulley (4a) for a close-up and take theDetailon the ground by its handle, then click the dark cave entrance to go inside. Remove the cloth from thewooden chest(5a) and click it for a close-up, then use the detail on the front panel of the chest to start the next puzzle.
Rotate the circle by clicking the buttons on its left and right. To complete the puzzle, click: left, right, left, right, left, right, right, left. Take theTrowelfrom the now-open chest.
The Bucket in the hole
Click on thestrawpiled on the right of the cave (5b), thenclick on the ropeon the hay until you reveal, and then open, an entrance to a hole in the ground. Click on the hole to find that you need a light source. Click back to the wooden chest and get a Mirror Shard from inside. Use the shard on the dark hole in the straw to see a bucket at the bottom.
Get a close-up of the large cauldron in the middle of the cave (5c), and get theScoopon the bottom right of it. Examine the light coming from the back of the cave, and use the scoop to collect theProsthesis with Hookthat is just through the gap. Use the hook on the rope in the close-up of the dark hole, then click the rope again to raise the bucket. Get theKeyandGuide Discfrom inside the bucket, then take theBucketitself. Use the bucket in the cauldron to get water, which gets you captured by Toto the troll.
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Complete the simple matching items puzzle to escape from the cage and also find the twoCorrect Platesfor the road sign. Take the bucket, which is on the floor next to the cauldron, and this time use it successfully to get aBucket of Water. Go back outside the cave and use the bucket of water on the Pulley System (4a) to clean it. Use the pulley to drop the cage, which you may unlock with your key.
Take theTraveller’s Diary Pageand thePickfrom the corpse in the cage, then go back to the signpost at the T-junction. Replace the troll’s signs with the correct ones to open a cache in the tree, from which you can take aWeathervane.Now, use the pick on the wall to the right of the T-junction (3c) and head that way over the bridge.
Gateway to Pumpkinton
Take theStained Glass Piecefrom the Pumpkinton sign (6a), then click on the ladder on the floor (6b). Use the knife on the rope on the ladder, grab a secondStained Glass Piecefrom the floor in the close-up, then click on the ladder once more to stand it up against the wall. Click the top of the pillar next to the ladder (6c) and get anotherGuide Disc, before adding the weathervane to the pillar.
Select the storm whirligig in your inventory and click on the weathervane you just placed toactivate the two pillars.To direct the energy from the pillars into the gate, you need touse one of the Guide Discs on each pillar. Once placed, click the direction arrows: right, right, right, left (it is the same for both pillars). Now you can complete the light puzzle (see above) on the gate to open it.
Go through the gate and watch the cut scene. Now collect threeStained Glass Pieces(7a, b, and c) from the screen with the wells and carthorse. Click thegateat the back of the area (7d) and go through.
After talking to the boy and looking at the window (8a) he will give you aStained Glass Piece, but you need four more to complete the window. Click the pumpkin patch (8b) until you find one (and alsoPart of the Pattern), plus the woodpile (8c) and the wheelbarrow (8d). The final piece is on the chair (8e). Use the pieces on the window and complete the jigsaw to gain theKeyto open the front door (there’s a picture of the completed jigsaw at the very bottom of this guide if you’re struggling with it).
Inside the secretary’s house
Click the green carpet to roll it back and reveal a trap door. Click the trapdoor to see the hamster hole and see something inside you need. Now click the cabinet (9a) to open it. And the door inside it, to get the Sunflower. Head back to the wells and carthorse screen, take someGrainfrom the cart (7c), then add the Sunflower disc to the cover of the well (7b) to reveal a puzzle. To complete it, use the image below and click the following cogs the exact number of times in this sequence:3xB,3xH,3xF,3xE,3xD,3xC,3xA,2xB,3xE,3xA. When the lid opens, take the secondPart of the Pattern.
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Back inside the Secretary’s house, click on the fireplace (9b), and in the close-up, use the grain on the hamster hole. Once the hamster is eating it, go back to the other hamster hole by the trap door and take a thirdPart of the Pattern. Get a close-up of the cabinet on the right of the room (9c) and use the three parts of the pattern to complete the circle and open it.
Once open, take theWorkpiece,Paper, andKey, then click the pile of papers so one is ready to draw on. The key opens the trapdoor into the cellar, which amounts to another simple item-matching puzzle. Once completed, you’ll come out with theAxe. Go outside and use the axe on the stump (8c) to getFirewoodand place it (along with the paper) in the fireplace (9b).
The hobbit’s home
Go right back to the first screen in the forest and use the trowel by the tree stump (1d). You’ll find aMagic Lighterburied here. Use it to light the fire in the Secretary’s House, use the workpiece in the fire to make then collect aDrawing Coal, then use the coal on the paper in the cabinet (9c) to draw the image you need. After a long cut scene, you receive anotherKey.
Go back once more to the opening screen in the forest and use the key to open the door to the hobbit home (1c). Get thePotion Recipefrom the box at the back of the room (10a) and open the box to get theTubeandEmpty Flask. Then click the longer box next to it (10b) for your next puzzle (solution below, note the central space is clicked twice). With the box open, find the 15 board gameChipsinside.
While in the hobbit hole, click the skin on the bed twice (10c) to reveal the game box and add the 15 chips to claim theBoard Game. In the same close-up, click the purple cloth under the bed to reveal theJigsaw. Now click the cooking area on the other side of the room (10d). Grab theScrewdriverfrom inside the stove, click theWoodnext to the stove to put it inside, and use your Magic Lighter to start the fire in the stove.
Making the potion
Use the Jigsaw on the Tube to get aSharp Tubethen head outside and use the screwdriver on the chimney to remove the lid. Click the top of the chimney to find it blocked. Click back to the fruit tree (1a) and get someLeprechaun Eyesberries from it, then go north to the altar (2b) and collect theShell. Go north to the T-junction and use the sharp stick on the conifer tree (3d), then use the axe on the pipe, and the flask on the pipe, to gain theConiferous Juice. At the cave entrance, grab theBucket(4a) and use the knife to get somePyramid Mushrooms(4b).
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Now head outside the Secretary’s House and use the knife on the plants in the wheelbarrow (8d) to getBellflowers. Head south to the well and get aDry Fishfrom the line (7e), and some water from the well (7b) to earn aBucket with Water. Open the potion recipe book, and use the items pictured on it: bucket, bellflower, mushrooms, fish, berries, shell, and juice, to get theIngredientsitem.
Go back to the hobbit’s fireplace (10d), grab theFireplace Pokerby the oven door, then go outside and use it on the chimney to clear it. Back inside, put the ingredients on the cooking counter (10d) and follow the recipe by clicking the book on the worktop. You now have thePotion.
Beating Toto the troll
Go back to the troll’s cave and talk to Toto, beat him at the mini-game (you can’t lose), then leave the cave through the big new hole in the back wall to the funicular. Click the entrance to the car twice to get a close-up (11a), click the pulley to find it isn’t working, and grab theLidand aWheelfrom the floor inside. Pick up aWheelfrom the rocks (11b), and another from the box holding the car on the wire (11c). Use your magic lighter on the stuck mechanism (11d), which burns away the grass.
Click the stuck mechanism which releases your fourthWheel, then search the now burnt grass (11e) for two more. Use the Axe on the wooden crate (11f) to get the seventhWheel, and your knife on the satchel in the car (11a) to get the finalWheel, theChain, and theScheme.
Use the wheels and the scheme on the metal box (11c) to start a very simple puzzle, where you simply follow the diagram’s instructions. Now use the chain and the lid on the metal box, go into the car (11a), click the brake handle on the right, then the pulley lever to go down in the funicular.
On the next screen, use the potion on the water (to the left of the boat) to get to the final cut scene. Congratulations!
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