Trials in Final Fantasy XIV are perfect for players wanting a quick group boss raid without the addition of a dungeon, mobs, and sub-bosses. They’re a one-shot arena-style battle with complex mechanics that test each role, offering powerful rewards to the victors. And for players wanting the ultimate trial challenge, they can take on a Duty in Extreme mode. If you’re having some issues working out the patterns in Final Fantasy XIV Storm’s Crown Extreme mode, read on below.
Storm’s Crown Extreme Trial Guide - Final Fantasy 14
Storm’s Crown is a level 90 Duty Trial introduced as part of Endwalker in patch 6.2. It requires participants to havelevel 600 gear(if you do not have a full party), to have completed the story questThe Wind Rises, and to havebeatenStorm’s Crownon normal difficulty. You can then get NPC Wandering Minstrel in Old Sharlayan to add the Extreme version to your Raid finder, but it should be noted that, as with other Extreme duties, you are not required to complete it on this difficulty to advance the main storyline.
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You’re facingBarbariccia, Empress of the Winds, first seen in FFIV. While this is an eight-player battle, you’ll need to split into two light parties of four, each consisting of a tank, a healer, and two DPSs. Each player will sometimes need to take a clock spot around the arena. Place tanks at 12 and 6, healers at 3 and 9, and DPSs interspersed evenly between them. Before you begin,mark each character’s given clock positionso they’re easily identifiable throughout the battle.
Phase 1: Barbariccia
During the first phase, the main attacks to look out for are as follows:
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Phase 2: Wind
Avoid the stormy edge of the arena during this phase, or you’ll pick up a nasty DoT. And be ready to act fast, as things happen quickly.Move to your clock position at this point.
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Phase 3: Barbariccia 2
As phase 1, with the following addition:
Beyond this, you’ll recognize all the incoming attacks from Phase 1.
Phase 4: Wind 2
As the earlier Wind phase but more intense and in a different order, but with no new mechanics. However, everything is ramped up, so you’ll really need to be on your toes to avoid the AoEs.
After this, chaos ensues. The enter arena explodes in color as you’re hit with abewildering array of AoEs.attempt to stay in safe spaces, with your best chance to avoid damage being asclose to the edge of the arenaas you dare go. On the plus side, you’re nearly there.
Phase 5: The End
Barbariccia will return to a loop of common mechanisms until her health is low enough to trigger the end game:
Once enraged, she will castMaelstrom,sohold back the big guns for this moment. You’re on anine-second counter,so give her all the DPS you can muster for the win. Congratulations!
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