Clue: The Murder of Mr. Black is a limited-time puzzle game in theAdventure Escape Mysteriesseries, available on both the iOS and Android mobile platforms. It is based on characters and settings from the popular Clue board game, with you playing the role of Detective Brown as he tries to solve the mystery. The game is split across three chapters, and you can find a full walkthrough of Clue the Murder of Mr. Black below.
Full Walkthrough for Clue The Murder of Mr Black - Adventure Escape Mysteries
You arrive at the Clue mansion to find there has been a power cut. You’re met by Professor Plum in the lobby and take hiscandleto try and find a power source. Move the candle to the left and find thefuse box(1a), which needs a four-digit code. Move the candle down a little andopen the top desk draw(1b) to find thecode.
Use it on the fuse box to see the first object, a square, has the number four below it. As this is the number of sides on the shape, you’ll need code4534to open the fuse box.
Complete the fuse box puzzle to turn the lights back on. Moveredhome first, thenyellow. Movepurpleright and then up, then getgreenhome. Finally, movepurplehome. The lights will come on, and you will discover the body of Mr Black. Click the corpse for a close-up (2a), then his neck to check his pulse and undo his top short button. Click the cord around his neck to get thekey.
Finally, talk to Professor Plum, then use the key on thebookcase(2b) to get the housemap. Head towards the Dining Room.
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Enter the Dining Room
Click the vase to the left of the door (3a) to find theOwl Emblem, then the plant on the right (3b) to move it and find asecret panel. Click the panel to reveal a puzzle on the door (3c), and click it to begin. Note the door has four animals in its corners. You need to move the animals on the sliders in the door puzzle to match the animals’ positions on the door frame. Add the owl emblem to the puzzle, then move the animals in the following order:
Click the open door to enter the dining room.
In the Dining Room
Click the carpet corner (4a) to get thephoto of Miss Peacock. Click thepicture frame(4b) to the left of the fireplace to reveal the water pipe and turn the handle and restart the water in the lion head fountain (4c). Get thePitcherfrom the cabinet (4d) and use it on the fountain to get a Pitcher of Water. Get theFire Poker(4e), click the fireplace, and get thephoto of Mr. Black(4f). Use the pitcher to put out the fire and use the poker to get thePhoto of Chef White. Click the righthand chair (4g) and get thephoto of Mr Green.
Click the blue chart on the dining room table and add the four photos to the image. Drag each photo to its matching job in the company (the descriptions will give you clues):
Click the jacket on the chair outside the room to get theDart, then the box on the wall to the left of the door to reveal adart board. Use the dart on the bullseye of the dartboard to open a key slot on the door, and use the key to unlock the door and go inside.
In the Billiard Room
Click the floorboard (6a) to get theThree-Balland take theHeart Bottlefrom under the stool. Click the cushion on the chair (6b) to get theRecord, and put it on the record player to open the drawer below it, finding theSkull BottleandSix-Ball. Click the chair again to reveal anAntler, click the left-hand bar stool to move it, then use the antler on the deer’s head to get theFour-Ball.
Click the curtain (6c), take theTwo-Ball, and place all four balls on the pool table to start a sliding puzzle:
Take theplaquefrom the now-open slot on the pool table and place it on the wall (6d). Take the Pineapple bottle from the revealed secret cupboard, then place all three bottles on the shelves behind the bar. Note the bottle images, then click on the security system in the cupboard where you found the pineapple bottle. Each bottle matches a cord. Connect them as follows (from left to right):4,8,2,12,14,9,7,3. Click the security monitor for a close-up, then the red button below the screen to watch the footage.
Clue The Murder of Mr Black – Chapter Two Walkthrough
Click the body of Mr. Black, then the buttons on his jacket, and take theDaggerand thePink Fuse. Add the pink fuse to the fuse box and complete another fuse puzzle:
Go to the Library door, click the plant to get thePaper Card, then the drawer below the plant pot to get thePen. Click any of the panels on the door, then select the pen and click the bottom of the door to slide it under. Do the same with the paper, then collect the drawing that is slid back to you. Click all the panels on your side that arewhite spaceson the drawing,except for the bottom row. On thebottom rowof the door, only click thesecond panel in from the left. Head inside.
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In the Library
Click the rolled-up paper on the table to read the Safe Schematic and take theHex Keythat’s on it. Click the plant on the table and take theKey Card. Use the handle on the side of the chair to reveal and collect the secondHex Key. Move the sliding stairs to get theGold BookandFamily Crest. Move the steps again and put the crest on the wall (8a). Take theRope Ladderfrom behind the crest, then click the gold books on the library shelves (8b). Take the thirdHex Key.
Select the window for a close-up (8c), take theSmall Keyfrom the plant pot, then use the rope ladder to get theGunand the fourthHex Key. Slide the briefcase out from under the sofa and use the small key to open it, taking a secondGold Bookfrom inside. Use the key card on the dumb waiter (8d) to reveal the safe, and use the four hex keys on the panel to reveal a ball-rolling puzzle. Follow these instructions to complete the puzzle:
Don’t click too quickly, as you need the ball to get to its position before the next click. Once the safe is open, take the blackmail evidence and the third Gold Book. Put the three gold books on the shelf (8b) to open a secret panel and take theSlidesandAudio Tape, then look at thetwo Newspapersfor a clue.
In the Lounge
Move the magazine on the round table to get theSilver Keyand use it to open the drawer (9a) and get theTriangle Pedant. Move the folded blanket on the sofa to get aStar. Click the curtains (9b) to get a close-up of the window, take theBlinds Wand, then click the left curtain while in close-up to get theStar Symbols Noteand reveal theJewellery Box. Use the triangle pendant to open the box and take theLens. Open the large cupboard’s bottom drawer to get a second Star. Note the cupboard doors need a four-letter code to open them.
Use the curtain rod to pull down the projector screen (9c). Use the lens on the telescope, then click the telescope to reveal a puzzle. Find the letter for each lens using the star symbols note and use the codeVIEWto open the cupboard. Take theProjectorfrom inside, put it on the table, and insert the slides. Once Colonel Mustard has given you the third star, use the three stars on the statue (9d) to reveal a trap door. Use the trap door to go to the conservatory.
In the Conservatory
Take thePipefrom the rug, thenclick the rug twiceto reveal some loose floor panels. Click the plants (10a) to get theValveand attach it to the pipes (10b), then use the valve to restore the water. Click the sink (10c) to get a close-up, take theTile,then use the sink to wash the key out of the plug. Take theKeyfrom under the sink and use it to open the cupboard door next to the sink. Take theTroweland anotherTilefrom inside.
Click the garden map on the wall (10d), add the two missing tiles, then solve the sliding puzzle. Swap tiles until all the paths line up. You need the purple flower to be top left, blue bottom left, yellow middle-top, red second space down on the right, and the rest will fall into place easily from there. This gives you the sequence you need to open the cupboard above the sink if you follow the path’s changing color from left to right:purple,blue,yellow,red,white, andpink.
Take aBatteryfrom the cupboard, along with the directions for the loot buried under the floor. Use the trowel to dig up the black tile and again to get the cash and theScrewdriver. Select the round table and place the audio tape in the tape player. Try to use the player to open the battery compartment and find it empty, then click the Teddy Bear to turn it over. Use the screwdriver on the battery compartment on the back of the bear to get the secondBattery, then use them on the tape recorder.
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Clue The Murder of Mr Black – Chapter Three Walkthrough
Click Mr Black’s hair to reveal a bump, talk to Colonel Mustard, then click the fuse panel to see it is missing another fuse. Select Professor Plum to find the fuse under the bookcase on the right. Talk to Miss Scarlett. Afterward, she will move, allowing you to get a Branch from the large vase. Use it to get the Fuse, put the fuse in the fuse box, and solve your final electricity puzzle.
Outside the ballroom, click the basket on the table to get aLight Bulband place it in the second lamp from the left. Note the pattern underneath each lamp, which reveals the order in which you need to switch on the lamps:2,1,4,3. Do so, then take theKeyfrom the compartment to the left of the door that slides open. Use the key on the ballroom door and head inside.
In the Ballroom
Click the mosaic flooring to get a close-up and take theMatches. Use the matches to light the three candles and take theKeyfrom the candlestick compartment that opens up. Use the key to open the drawer in the candlestick’s table and take theGlove. Use the glove on the broken glass in the tall cupboard (11a) to get aTile. Open the drawer at the bottom of the cupboard to get anotherTile. Get the thirdTilefrom on top of the piano (11b) and a fourthTilefrom behind the drapes in the corner (11c). Use the four tiles on the mosaic floor, which opens the stool in front of the piano.
Take the Dance Book from inside the stool and open it to get thePiano Key. Note the book also has a second page, with both pages depicting dance steps. Open the piano with the key, and click the piano keys to reveal which tile pattern matches which mosaic tiles, then follow the instructions in the Piano Book to learn the sequence you need to play (follow the path, noting down the four symbols on the purple steps). You need to click the piano keys7,4,5,3. This opens the painting on the wall, giving you theKitchen Keys.
At the kitchen door, uses the keys to open the drawer on the table, get theDuct Tape, and use it to fix the wires underneath the painting. Take theButter Knife, click the painting to reveal a panel, and use the knife to undo the screws. Pull the level underneath to open the security bolts, then use the keys to open the door and enter the kitchen.
In the Kitchen
Open the top cupboard (12a), take the meds andDrawer Handle, and use the handle on the drawer missing one next to the stove (12b). Grab theKey Cardfrom the drawer and look at the note, showing the location of a secret panel. Click the fridge to reveal the panel, then open the fridge and grab aMug. Open the big cupboard below the worktop (12c) to get to theTool Box. Use the key card on the secret panel to reveal a ladder, and click the ladder to enter a maze puzzle.
Take the following route: right, right (use switch), down, left, left, down (use switch), right (get key), left (use switch), down, right, right (use key), right, up, left (use switch), up, up (get key), right, down (use switch), right, up, down (use key), escape.
In the Study
Click the phone receiver on the ground (13a) to put it back on the phone, then take theKeysby the telephone. Click the phone again to find you need a telephone book. Click the icebox (13b) to open it and get theFrozen Pyramid. Use the keys on the glass doors of the big cabinet and take theModel Car, then the cupboard underneath them to get theStep Ladder. Also, use the keys on the door in the corner, to reveal a possible exit route. Use the passage to go back to the kitchen.
Put the pyramid in the pot on the stove, push the button on the oven to turn it on, then remove thePyramidonce the ice has melted. Use the steps on the bloodied ceiling panel and take the Wrench, plus a secondPyramid. Use the keys to open the toolbox and click the open toolbox again to reveal the thirdPyramid. Go back to the study and click the painting (13c) to reveal a panel.
Place the three pyramids on it to open a panel, grab theChalice, then study the blueprints (taking theBrass Horsethat’s on them).
Back in the kitchen, put the chalice on the mantlepiece (12d) to open the secret door in the fireplace and reveal a puzzle. If you look at the Recipe Book on the kitchen counter, a mug, car, and clock and drawn in the corner. Go back to the study, click the bookcase, and place the mug and model car on the shelves. The mug handles face left, right, left, and right. Looking at the pyramid painting on the wall (12e), follow that sequence from the top to get the number 18261. Do the same for the cars and the clock hands, giving you 14822 and 18653. Looking back at the pie recipes, each has a code. The matches to your codes give youStrawberry,Banana, andChicken. Press those three buttons in the panel in the fireplace.
Back to the Dining Room
Click the fireplace and get the Torn Paper, then again go through the fireplace and back into the Dining Room. Put the brass horse on the mantelpiece to open the mirror there, which reveals the Address Book. Take it back to the Study, use the telephone, and click the address book to place it next to the phone. Now compare the scrap of paper to the list of numbers and names to find the obvious match is959-4139, and the nameHalarie(as it isn’t Alario), giving you the number to call and name to ask for. Click the phone, choose those two options, and have the conversation that will give you the last piece of evidence you need.
After speaking to each suspect, you’ll now know that it wasChef White, with theWrench, in theStudy. Congratulations, you’ve solved the case!
If you’re into mystery puzzle games, check out more of our guides includingAbandoned Walkthrough & Puzzle SolutionsandAbandoned 2 Walkthrough and Puzzle Solutionsright here at Pro Game Guides!